.. |
direct3d
|
remove unused local vars after the latest commits.
|
2021-10-25 07:05:50 +03:00 |
direct3d11
|
remove unused local vars after the latest commits.
|
2021-10-25 07:05:50 +03:00 |
metal
|
Remove FillRects from back-end, where RenderGeometry can be used
|
2021-10-24 22:27:56 -04:00 |
opengl
|
Remove FillRects from back-end, where RenderGeometry can be used
|
2021-10-24 22:27:56 -04:00 |
opengles
|
Remove FillRects from back-end, where RenderGeometry can be used
|
2021-10-24 22:27:56 -04:00 |
opengles2
|
SDL_Renderer simplifications:
|
2021-10-24 22:27:56 -04:00 |
psp
|
PSP: add implementation for RenderGeometry
|
2021-10-04 22:01:11 +02:00 |
software
|
SDL_Renderer simplifications:
|
2021-10-24 22:27:56 -04:00 |
vitagxm
|
Remove FillRects from back-end, where RenderGeometry can be used
|
2021-10-24 22:27:56 -04:00 |
SDL_d3dmath.c
|
Updated copyright for 2021
|
2021-01-02 10:25:38 -08:00 |
SDL_d3dmath.h
|
Updated copyright for 2021
|
2021-01-02 10:25:38 -08:00 |
SDL_render.c
|
SDL_Renderer simplifications:
|
2021-10-24 22:27:56 -04:00 |
SDL_sysrender.h
|
SDL_Renderer simplifications:
|
2021-10-24 22:27:56 -04:00 |
SDL_yuv_sw.c
|
Fix software UpdateNVTexture non fullscreen (bug #5430)
|
2021-01-05 21:54:03 +01:00 |
SDL_yuv_sw_c.h
|
Remove old YUV fixme
|
2021-02-10 10:22:18 -05:00 |