SDL/src/render
Ozkan Sezer b3f9d8f38d remove unused local vars after the latest commits. 2021-10-25 07:05:50 +03:00
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direct3d remove unused local vars after the latest commits. 2021-10-25 07:05:50 +03:00
direct3d11 remove unused local vars after the latest commits. 2021-10-25 07:05:50 +03:00
metal Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengl Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengles Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
opengles2 SDL_Renderer simplifications: 2021-10-24 22:27:56 -04:00
psp PSP: add implementation for RenderGeometry 2021-10-04 22:01:11 +02:00
software SDL_Renderer simplifications: 2021-10-24 22:27:56 -04:00
vitagxm Remove FillRects from back-end, where RenderGeometry can be used 2021-10-24 22:27:56 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c SDL_Renderer simplifications: 2021-10-24 22:27:56 -04:00
SDL_sysrender.h SDL_Renderer simplifications: 2021-10-24 22:27:56 -04:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00