.. |
SDL.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_assert.h
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Workaround for compiling with /W4 warnings on Visual C++.
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2013-09-07 13:57:20 -04:00 |
SDL_atomic.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_audio.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_bits.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_blendmode.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_clipboard.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_config.h
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WinRT: merged with latest SDL 2.x/HG code
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2013-11-28 22:09:21 -05:00 |
SDL_config.h.cmake
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Fixes #2271, Add KD detection under CMake by Scott Percival
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2013-11-26 11:50:54 -03:00 |
SDL_config.h.in
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
SDL_config_android.h
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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2013-08-20 19:57:11 -04:00 |
SDL_config_iphoneos.h
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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2013-08-20 19:57:11 -04:00 |
SDL_config_macosx.h
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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2013-08-20 19:57:11 -04:00 |
SDL_config_minimal.h
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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2013-08-20 19:57:11 -04:00 |
SDL_config_pandora.h
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Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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2013-08-20 19:57:11 -04:00 |
SDL_config_psp.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_config_windows.h
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OpenGL ES support for Windows
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2013-11-22 13:24:53 -03:00 |
SDL_config_winrt.h
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WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in
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2013-11-29 00:19:46 -05:00 |
SDL_config_wiz.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_copying.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_cpuinfo.h
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WinRT: merged with SDL 2.0.1 codebase
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2013-10-27 21:26:46 -04:00 |
SDL_egl.h
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WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state
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2013-11-28 22:59:21 -05:00 |
SDL_endian.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_error.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_events.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_filesystem.h
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make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
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2013-08-24 09:43:14 -04:00 |
SDL_gamecontroller.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_gesture.h
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Changed parameter name for gesture template save functions from "src" to "dst".
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2013-11-02 12:07:21 +01:00 |
SDL_haptic.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_hints.h
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WinRT: merged with latest SDL 2.x/HG code
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2013-11-28 22:09:21 -05:00 |
SDL_joystick.h
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Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
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2013-11-23 15:52:49 -05:00 |
SDL_keyboard.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_keycode.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_loadso.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_log.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_main.h
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WinRT: merged with latest SDL 2.x/HG code
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2013-11-28 22:09:21 -05:00 |
SDL_messagebox.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_mouse.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_mutex.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_name.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_opengl.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_opengles.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_opengles2.h
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OpenGL ES support for Windows
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2013-11-22 13:24:53 -03:00 |
SDL_pixels.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_platform.h
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WinRT: merged with latest SDL 2.x/HG code
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2013-11-28 22:09:21 -05:00 |
SDL_power.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_quit.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_rect.h
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Fixed bug 2081 - Add name to SDL_Point structure
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2013-09-05 07:02:27 -07:00 |
SDL_render.h
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Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
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2013-11-23 15:52:49 -05:00 |
SDL_revision.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_rwops.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_scancode.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_shape.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_stdinc.h
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WinRT: merged with latest SDL 2.x/HG code
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2013-11-28 22:09:21 -05:00 |
SDL_surface.h
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The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
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2013-09-04 23:40:11 -04:00 |
SDL_system.h
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WinRT: merged with SDL 2.0.1 codebase
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2013-10-27 21:26:46 -04:00 |
SDL_syswm.h
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WinRT: made SDL_GetWindowWMInfo return window data in a slightly easier-to-use format
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2013-09-16 11:02:18 -04:00 |
SDL_test.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_assert.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_common.h
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Added space in the common state structure for render targets
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2013-11-15 22:01:58 -08:00 |
SDL_test_compare.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_crc32.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_font.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_fuzzer.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_harness.h
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
SDL_test_images.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_log.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_md5.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_test_random.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_thread.h
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Renamed things named after BeOS to be named after Haiku instead.
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2013-11-14 11:51:24 -05:00 |
SDL_timer.h
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Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
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2013-10-20 20:42:55 -07:00 |
SDL_touch.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_types.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
SDL_version.h
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Updated SDL to version 2.0.1
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2013-10-10 21:50:25 -07:00 |
SDL_video.h
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Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!).
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2013-10-20 21:18:05 -04:00 |
begin_code.h
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WinRT: merged with SDL 2.0.1 codebase
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2013-10-27 21:26:46 -04:00 |
close_code.h
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |
doxyfile
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Fixes #2022, do not resume on Android when surfaceChanged
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2013-08-12 11:13:50 -03:00 |