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SDL/src/render
History
Ryan C. Gordon 415675bef0 Static analysis fix: division by zero.
2014-03-20 11:14:44 -04:00
..
direct3d
Fixed D3D9 initialization on Windows 8, which doesn't have D3DX
2014-03-10 17:19:19 -07:00
direct3d11
Fixed broken rotation detection routines on WinRT
2014-03-15 14:54:23 -04:00
opengl
Static analysis fix: division by zero.
2014-03-20 11:14:44 -04:00
opengles
Added missing copyright notices
2014-03-13 21:21:26 -07:00
opengles2
Added missing copyright notices
2014-03-13 21:21:26 -07:00
psp
Fixed renderer flags to include support for target textures after the renderer is created.
2014-03-09 22:48:38 -07:00
software
Added missing copyright notices
2014-03-13 21:21:26 -07:00
mmx.h
Improve Android pause/resume behavior.
2013-11-29 10:06:08 -03:00
SDL_d3dmath.c
Fixed D3D9 initialization on Windows 8, which doesn't have D3DX
2014-03-10 17:19:19 -07:00
SDL_d3dmath.h
Fixed D3D9 initialization on Windows 8, which doesn't have D3DX
2014-03-10 17:19:19 -07:00
SDL_render.c
Static analysis fix: division by zero.
2014-03-20 11:14:44 -04:00
SDL_sysrender.h
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
SDL_yuv_mmx.c
Fixed bug 2374 - Update copyright for 2014...
2014-02-02 00:53:27 -08:00
SDL_yuv_sw_c.h
Fixed bug 2374 - Update copyright for 2014...
2014-02-02 00:53:27 -08:00
SDL_yuv_sw.c
Static analysis fix: division by zero.
2014-03-19 18:25:21 -04:00
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