SDL/src/render
Ryan C. Gordon 415675bef0 Static analysis fix: division by zero. 2014-03-20 11:14:44 -04:00
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direct3d Fixed D3D9 initialization on Windows 8, which doesn't have D3DX 2014-03-10 17:19:19 -07:00
direct3d11 Fixed broken rotation detection routines on WinRT 2014-03-15 14:54:23 -04:00
opengl Static analysis fix: division by zero. 2014-03-20 11:14:44 -04:00
opengles Added missing copyright notices 2014-03-13 21:21:26 -07:00
opengles2 Added missing copyright notices 2014-03-13 21:21:26 -07:00
psp Fixed renderer flags to include support for target textures after the renderer is created. 2014-03-09 22:48:38 -07:00
software Added missing copyright notices 2014-03-13 21:21:26 -07:00
SDL_d3dmath.c Fixed D3D9 initialization on Windows 8, which doesn't have D3DX 2014-03-10 17:19:19 -07:00
SDL_d3dmath.h Fixed D3D9 initialization on Windows 8, which doesn't have D3DX 2014-03-10 17:19:19 -07:00
SDL_render.c Static analysis fix: division by zero. 2014-03-20 11:14:44 -04:00
SDL_sysrender.h Integrated David Ludwig's support for Windows RT 2014-03-09 11:36:47 -07:00
SDL_yuv_mmx.c Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_yuv_sw.c Static analysis fix: division by zero. 2014-03-19 18:25:21 -04:00
SDL_yuv_sw_c.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
mmx.h Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00