SDL/src
Ethan Lee be2cb00066 wayland: Check for the input handle before checking the keyboard handle 2022-10-11 11:16:52 -04:00
..
atomic Proposing exposing as public api the various arch dependent 2022-08-04 08:47:39 -07:00
audio N3DS port (squashed) 2022-10-10 08:50:59 -07:00
core Android: remove "nativeSetComposingText" since it's not used anymore 2022-10-04 12:08:09 +02:00
cpuinfo N3DS: NEON is likely not supported. 2022-10-10 08:50:59 -07:00
dynapi dynapi: Optionally log every call into the SDL API. 2022-10-10 13:17:07 -04:00
events Updated variable name for mouse coordinates in mouse wheel events 2022-10-08 13:18:00 -07:00
file N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
filesystem N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi hidapi, libusb: backport read_thread indefinite loop fix from mainstream 2022-09-28 08:26:08 -07:00
joystick Made timestamp_us of sensor events increase monotonically for Nintendo controllers 2022-10-10 22:33:19 -07:00
libm N3DS port (squashed) 2022-10-10 08:50:59 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale N3DS port (squashed) 2022-10-10 08:50:59 -07:00
main N3DS: Move gfxInit and hidInit from main to video. 2022-10-10 08:50:59 -07:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power N3DS port (squashed) 2022-10-10 08:50:59 -07:00
render d3d12: actually execute the pending commands before processing resize 2022-10-11 07:25:27 -07:00
sensor N3DS: Fix PrivateSensorUpdate call. 2022-10-10 08:50:59 -07:00
stdlib SDL_malloc.c: fix variable 'used' set but not used 2022-10-08 23:41:07 +02:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread PSP: Fix type mismatch warnings. 2022-10-10 22:31:16 -07:00
timer N3DS port (squashed) 2022-10-10 08:50:59 -07:00
video wayland: Check for the input handle before checking the keyboard handle 2022-10-11 11:16:52 -04:00
SDL.c N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixed build 2022-10-02 17:25:43 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00