SDL/src/render/direct3d11
Sam Lantinga d744aafb05 Added support for simulated vsync in the renderer
This kicks in if the platform doesn't support vsync directly, or if the present fails for some reason (e.g. minimized on some platforms)

Fixes https://github.com/libsdl-org/SDL/issues/5134
2022-09-16 07:44:40 -07:00
..
SDL_render_d3d11.c Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
SDL_render_winrt.cpp Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_render_winrt.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shaders_d3d11.c extend the code hidden by SDL_HAVE_YUV 2022-03-09 15:03:30 +01:00
SDL_shaders_d3d11.h extend the code hidden by SDL_HAVE_YUV 2022-03-09 15:03:30 +01:00