..
SDL_uikitappdelegate.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitappdelegate.m
[iOS] respect initial status bar configuration when displaying the launch storyboard
2022-10-05 13:30:19 -07:00
SDL_uikitclipboard.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitclipboard.m
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitevents.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitevents.m
Replaced mouseWheelGesture with GCMouse support on iOS (thanks @russelltg!)
2022-10-22 09:37:34 -07:00
SDL_uikitmessagebox.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitmessagebox.m
iOS: remove dead pre-iOS 8 codepaths.
2022-10-02 19:57:46 -07:00
SDL_uikitmetalview.h
Fix some credit comments.
2022-10-02 19:32:36 -07:00
SDL_uikitmetalview.m
Don't recreate the window when creating a Metal renderer on an OpenGL window.
2022-11-15 10:21:07 -08:00
SDL_uikitmodes.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitmodes.m
iOS: remove dead pre-iOS 8 codepaths.
2022-10-02 19:57:46 -07:00
SDL_uikitopengles.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitopengles.m
iOS: remove dead pre-iOS 8 codepaths.
2022-10-02 19:57:46 -07:00
SDL_uikitopenglview.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitopenglview.m
iOS: remove dead pre-iOS 8 codepaths.
2022-10-02 19:57:46 -07:00
SDL_uikitvideo.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitvideo.m
iOS: implement SDL_GetWindowSizeInPixels.
2022-10-05 18:39:18 -07:00
SDL_uikitview.h
Don't recreate the window when creating a Metal renderer on an OpenGL window.
2022-11-15 10:21:07 -08:00
SDL_uikitview.m
Don't recreate the window when creating a Metal renderer on an OpenGL window.
2022-11-15 10:21:07 -08:00
SDL_uikitviewcontroller.h
make SDL_SetTextInputRect take a pointer to const
2022-07-04 09:38:01 -07:00
SDL_uikitviewcontroller.m
iOS: remove dead pre-iOS 8 codepaths.
2022-10-02 19:57:46 -07:00
SDL_uikitvulkan.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_uikitvulkan.m
cocoa/uikit: Use VK_EXT_metal_surface in Vulkan_GetInstanceExtensions
2022-08-19 09:48:22 -07:00
SDL_uikitwindow.h
iOS: implement SDL_GetWindowSizeInPixels.
2022-10-05 18:39:18 -07:00
SDL_uikitwindow.m
Don't change the window position when creating it on iOS, it is already placed on the correct display
2022-11-10 17:27:48 -08:00