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d4ae39295367c1d21130c5519667f2efd5d74819
SDL/src/render/direct3d11
History
David Ludwig d4ae392953 WinRT: simplified a potentially-common error message from D3D11_SetRenderTarget
2013-12-25 13:00:41 -05:00
..
SDL_D3D11_PixelShader_FixedColor.hlsl
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
2013-08-12 22:29:55 -04:00
SDL_D3D11_PixelShader_TextureColored.hlsl
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
2013-08-12 22:29:55 -04:00
SDL_D3D11_VertexShader_Default.hlsl
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
2013-08-12 22:29:55 -04:00
SDL_render_d3d11_cpp.h
WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY
2013-11-01 22:54:39 -04:00
SDL_render_d3d11.cpp
WinRT: simplified a potentially-common error message from D3D11_SetRenderTarget
2013-12-25 13:00:41 -05:00
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