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SDL/src/render/opengl
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Alex Szpakowski dc3443602b render: Fix internal state getting out of sync when destroying a texture that was just rendered and then creating a new one, in the GL and GLES2 backends. Fixes bug #4433.
2018-12-21 20:53:31 -04:00
..
SDL_glfuncs.h
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_render_gl.c
render: Fix internal state getting out of sync when destroying a texture that was just rendered and then creating a new one, in the GL and GLES2 backends. Fixes bug #4433.
2018-12-21 20:53:31 -04:00
SDL_shaders_gl.c
Small stack allocations fall back to malloc if they're unexpectedly large.
2018-10-22 20:50:32 -04:00
SDL_shaders_gl.h
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
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