SDL/src/joystick/windows
Cameron Gutman 6312aaea0f WGI: Add workaround for delayed callbacks after WGI_JoystickQuit() 2021-11-06 21:35:01 -07:00
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SDL_dinputjoystick.c Check the pathname first, as that's a faster check for XInput devices 2021-09-07 15:50:21 -07:00
SDL_dinputjoystick_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mmjoystick.c Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers 2021-07-08 13:22:41 -07:00
SDL_rawinputjoystick.c windows: improve feature detection consistency between CMake and non-CMake builds 2021-11-03 08:41:36 -07:00
SDL_rawinputjoystick_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_windows_gaming_input.c WGI: Add workaround for delayed callbacks after WGI_JoystickQuit() 2021-11-06 21:35:01 -07:00
SDL_windowsjoystick.c Warn if you're building a partially functional RAWINPUT driver without device notifications 2021-08-03 09:25:14 -07:00
SDL_windowsjoystick_c.h Simplify and cleanup DirectInput joystick backend code: 2021-06-10 16:41:09 -07:00
SDL_xinputjoystick.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_xinputjoystick_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00