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direct3d
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Remove D3D9 workarounds for Watcom.
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2022-10-12 17:55:37 +03:00 |
direct3d11
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Added support for simulated vsync in the renderer
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2022-09-16 07:44:40 -07:00 |
direct3d12
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d3d12: actually execute the pending commands before processing resize
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2022-10-11 07:25:27 -07:00 |
metal
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Don't recreate the window when creating a Metal renderer on an OpenGL window.
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2022-11-15 10:21:07 -08:00 |
opengl
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Renamed variables, index is the singular of indices
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2022-10-18 08:40:03 -07:00 |
opengles
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Fix potential memory leak in GLES_CreateTexture
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2022-09-20 20:14:01 -07:00 |
opengles2
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Renamed variables, index is the singular of indices
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2022-10-18 08:40:03 -07:00 |
ps2
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Don't compare pointer against '0', but NULL
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2022-11-16 21:47:43 +01:00 |
psp
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Don't compare pointer against '0', but NULL
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2022-11-16 21:47:43 +01:00 |
software
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Remove unneeded semicolon
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2022-11-17 10:43:45 +01:00 |
vitagxm
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Don't compare pointer against '0', but NULL
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2022-11-16 21:47:43 +01:00 |
SDL_d3dmath.c
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DirectX 12 Renderer (#5761)
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2022-06-06 17:42:30 -07:00 |
SDL_d3dmath.h
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Add support for SDL_render_d3d12.c to compile in C++ mode
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2022-06-26 15:35:18 -07:00 |
SDL_render.c
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Remove un-needed check for NULL pointer. They were previously checked just before.
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2022-11-16 21:27:16 +01:00 |
SDL_sysrender.h
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JANITORIAL : Correct some more spelling mistakes (#6489)
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2022-11-06 11:49:37 -08:00 |
SDL_yuv_sw.c
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_yuv_sw_c.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |