SDL/src/render
Gabriel Jacobo ace1e98a18 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
SDL_GL_CONTEXT_EGL = 1 is now internally treated as profile_mask = SDL_GL_CONTEXT_PROFILE_ES
2013-08-29 15:02:32 -03:00
..
direct3d Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
opengl Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
opengles Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 2013-08-29 15:02:32 -03:00
opengles2 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 2013-08-29 15:02:32 -03:00
psp Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
software Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_render.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_sysrender.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_yuv_mmx.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_yuv_sw.c Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
SDL_yuv_sw_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
mmx.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00