SDL/src
Sam Lantinga 6f843b902d Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0
Simon Hug

The bug is in the GL_ResetState and GLES_ResetState functions which get called after a new GL context is created. These functions set the cached current color to transparent black, but the GL specification says the initial color is opaque white.

The attached patch changes the values to 0xffffffff to reflect the initial state of the current color. Should the ResetState functions get called anywhere else in the future, this probably has to call the GL functions itself to ensure that the colors match.
2017-08-12 12:59:22 -07:00
..
atomic atomic: Patched to compile on Android. 2017-04-13 15:28:56 -04:00
audio Fixed bug 3702 - Clear error messages of SDL_LoadObject for optional libraries 2017-08-11 10:21:19 -07:00
core Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls. 2017-08-12 12:24:59 -07:00
cpuinfo Fixed compile error with gcc -std=c99 2017-03-06 21:25:06 -08:00
dynapi Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. 2017-08-09 11:58:38 -07:00
events Fixed bug 3249 - keysym.mod is incorrect when mod keys are pressed for SDL_KEYDOWN events 2017-08-12 12:34:09 -07:00
file Fixed compiler warnings on Visual Studio 2013 2017-08-12 00:04:46 -07:00
filesystem Fixed bug 3639 - SDL_GetPrefPath returns a path with two consecutive slashes on Unix if org is omitted 2017-08-11 11:32:00 -07:00
haptic Fixed bug 3191 - haptic system on android? 2017-08-12 08:15:09 -07:00
joystick Fixed bug 3191 - haptic system on android? 2017-08-12 08:15:09 -07:00
libm Updated copyright for 2017 2017-01-01 18:33:28 -08:00
loadso Updated copyright for 2017 2017-01-01 18:33:28 -08:00
main haiku: Fixed compiling without OpenGL support. 2017-07-07 23:00:22 +02:00
power power: whoops, that should be "==" not "!=". 2017-07-03 16:45:12 -04:00
render Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0 2017-08-12 12:59:22 -07:00
stdlib More fixes for the SDL_scanf code 2017-08-12 00:01:24 -07:00
test Fixed bug 3646 - SDL_test_common.c: Add key bindings for testing SDL_SetWindowPosition 2017-08-11 10:42:26 -07:00
thread Fixed bug 3258 - SDL_TryLockMutex blocks for pthreads with FAKE_RECURSIVE_MUTEX 2017-08-11 21:47:31 -07:00
timer haiku: Changed header paths to be more compatible. 2017-07-29 23:00:14 +02:00
video Cleaned up WindowsScanCodeToSDLScanCode() so VKeytoScancode() always takes precedence for the keys it handles and the rest of the logic is easier to read. 2017-08-12 12:56:28 -07:00
SDL.c Backing out broken change from previous commit. 2017-04-01 00:46:42 -04:00
SDL_assert.c assert: Better Emscripten support. 2017-05-19 14:51:03 -04:00
SDL_assert_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_dataqueue.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_dataqueue.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_error.c Fixed bug 3696 - SDL_ShowMessageBox displays different error from intended 2017-07-10 17:16:12 -07:00
SDL_error_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_hints.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_internal.h Some patches to make SDL compile with armcc (ARM's C compiler). 2017-03-02 13:33:04 -05:00
SDL_log.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00