Simple Directmedia Layer
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Ryan C. Gordon e4be934f5d Fixed naming conventions in some SDL_assert types, added compat #defines.
Fixes Bugzilla #1997.
2015-02-21 00:33:25 -05:00
VisualC Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
VisualC-WinRT Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Xcode Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Xcode-iOS Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
acinclude Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
android-project Fixed wrong comment in implementation for Android. 2015-01-31 10:32:45 +01:00
build-scripts Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
cmake Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
debian Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
docs We maintain the list of platforms on the wiki now. 2015-02-18 16:17:53 -05:00
include Fixed naming conventions in some SDL_assert types, added compat #defines. 2015-02-21 00:33:25 -05:00
premake Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
src Mac OS X: Better way to stop duplicate joystick reports (thanks, Kyungdahm!). 2015-02-19 23:52:10 -05:00
test Removed redundant include statements from test programs. 2015-02-18 21:31:21 +01:00
visualtest Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
.hgignore Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Android.mk Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
BUGS.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
CMakeLists.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
COPYING.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
CREDITS.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
INSTALL.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Makefile.in Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Makefile.minimal Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Makefile.pandora Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Makefile.psp Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
Makefile.wiz Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
README-SDL.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
README.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL2.spec.in Some corrections to the SDL2.spec.in (thanks, Simone!). 2015-02-19 13:42:56 -05:00
TODO.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
VisualC.html Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
WhatsNew.txt Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
autogen.sh Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
cmake_uninstall.cmake.in Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
configure Fixed recently broken configure script for FreeBSD. 2015-01-26 22:27:27 +01:00
configure.in Fixed recently broken configure script for FreeBSD. 2015-01-26 22:27:27 +01:00
sdl2-config.in Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
sdl2.m4 Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
sdl2.pc.in Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)