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SDL_SendWindowEvent will only send a RESTORED event if the window has the minimized or maximized flag set. However, for a SHOWN event, it will clear the minimized flag. Since the SHOWN event was being sent first for a MapNotify event, the RESTORED event would never be sent. Swapping the SendWindowEvent calls around fixes this. https://bugzilla.libsdl.org/show_bug.cgi?id=4821
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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