Simple Directmedia Layer
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Xbox GDKX support (#5869)
* Xbox GDK support (14 squashed commits)

* Added basic keyboard testing

* Update readme

* Code review fixes

* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
2022-07-01 13:59:14 -07:00
.github Add ps2_drivers dependency 2022-06-27 00:32:43 -07:00
VisualC checkkeys will now render text that is input 2022-07-01 12:56:47 -07:00
VisualC-GDK Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
VisualC-WinRT Remove unused internal header SDL_sysevents.h 2022-07-01 07:39:48 -07:00
Xcode Remove unused internal header SDL_sysevents.h 2022-07-01 07:39:48 -07:00
Xcode-iOS Updated iOS build instructions 2021-11-30 12:19:26 -08:00
acinclude imported two libtool mainstream commits 28fbcb6a and b55b1cc8 2022-03-16 17:15:20 +03:00
android-project Generate backspaces for the text we're going to replace when committing text 2022-07-01 10:13:19 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts build-scripts/wikiheaders.pl: ignore the 'FrontPage' wiki pages. 2022-06-23 16:07:35 -04:00
cmake cmake: add generated files to a custom target (#5851) 2022-06-26 23:34:30 +02:00
docs Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
include Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
test Add a default URL in testurl 2022-07-01 13:54:17 -07:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
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.editorconfig Separated controller type data into a C file 2022-06-03 15:03:08 -07:00
.gitignore Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
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Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Initial Audio driver 2022-06-27 15:18:48 -07:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Updated to version 2.23.1 for pre-release checkpoint 2022-06-16 12:50:19 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Updated to version 2.23.1 for pre-release checkpoint 2022-06-16 12:50:19 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure regenerated configure script 2022-06-28 17:00:20 +03:00
configure.ac autotools: properly enable the version static assertions 2022-06-24 20:37:20 +03:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: fix name+location of SDL2.dll in configure generated SDL2::SDL2 target 2022-06-28 23:09:28 +02:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)