mirror of https://github.com/encounter/SDL.git
70438be272
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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testgamecontroller_VS2010.vcxproj | ||
testgamecontroller_VS2012.vcxproj | ||
testgamecontroller_VS2013.vcxproj |