mirror of https://github.com/encounter/SDL.git
72 lines
2.0 KiB
C
72 lines
2.0 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include "../SDL_syslocale.h"
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#include <psp2/apputil.h>
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#include <psp2/system_param.h>
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void
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SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
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{
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const char *vita_locales[] = {
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"ja_JP",
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"en_US",
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"fr_FR",
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"es_ES",
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"de_DE",
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"it_IT",
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"nl_NL",
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"pt_PT",
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"ru_RU",
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"ko_KR",
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"zh_TW",
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"zh_CN",
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"fi_FI",
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"sv_SE",
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"da_DK",
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"no_NO",
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"pl_PL",
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"pt_BR",
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"en_GB",
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"tr_TR",
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};
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Sint32 language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US;
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SceAppUtilInitParam initParam;
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SceAppUtilBootParam bootParam;
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SDL_zero(initParam);
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SDL_zero(bootParam);
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sceAppUtilInit(&initParam, &bootParam);
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sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG, &language);
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if (language < 0 || language > SCE_SYSTEM_PARAM_LANG_TURKISH)
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language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US; // default to english
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SDL_strlcpy(buf, vita_locales[language], buflen);
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sceAppUtilShutdown();
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}
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/* vi: set ts=4 sw=4 expandtab: */
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