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SDL_blendfillrect.c
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use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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2022-01-28 20:40:19 -05:00 |
SDL_blendfillrect.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_blendline.c
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use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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2022-01-28 20:40:19 -05:00 |
SDL_blendline.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_blendpoint.c
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use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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2022-01-28 20:40:19 -05:00 |
SDL_blendpoint.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_draw.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_drawline.c
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use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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2022-01-28 20:40:19 -05:00 |
SDL_drawline.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_drawpoint.c
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use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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2022-01-28 20:40:19 -05:00 |
SDL_drawpoint.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_render_sw.c
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Fixed #5143 - software Render Jitter in rotation
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2022-02-17 23:11:02 +01:00 |
SDL_render_sw_c.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_rotate.c
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Switch uses of MIN() to SDL_min()
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2022-04-29 10:39:51 -07:00 |
SDL_rotate.h
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Switch uses of MIN() to SDL_min()
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2022-04-29 10:39:51 -07:00 |
SDL_triangle.c
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SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010
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2022-03-16 18:09:40 +01:00 |
SDL_triangle.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |