Card: Zero out game array within setCurrentGame for nullptr

Previously this was zeroing out the maker array, which it shouldn't be
doing.
This commit is contained in:
Lioncash 2019-08-31 22:20:28 -04:00 committed by Phillip Stephens
parent 8895960bad
commit 62b03a7cde

View File

@ -691,7 +691,7 @@ bool Card::moveFileTo(FileHandle& fh, Card& dest)
void Card::setCurrentGame(const char* game) {
if (game == nullptr) {
memset(m_game, 0, 2);
memset(m_game, 0, sizeof(m_game));
return;
}