input: Updates for absl

This commit is contained in:
Luke Street 2022-08-29 17:06:38 -04:00
parent 610b6ba8bf
commit 99bb9e5f83
1 changed files with 17 additions and 14 deletions

View File

@ -80,48 +80,51 @@ Sint32 get_instance_for_player(uint32_t player) noexcept {
return {};
}
static std::optional<std::string> remap_controller_layout(std::string_view mapping) {
static std::optional<std::string> remap_controller_layout(std::string mapping) {
std::string newMapping;
newMapping.reserve(mapping.size());
absl::btree_map<std::string_view, std::string_view> entries;
absl::btree_map<absl::string_view, absl::string_view> entries;
for (size_t idx = 0; const auto value : absl::StrSplit(mapping, ',')) {
if (idx < 2) {
if (idx > 0) {
newMapping.push_back(',');
}
newMapping.append(value);
auto str = value.operator std::string();
newMapping.append(str);
} else {
const auto split = absl::StrSplit(value, absl::MaxSplits(':', 2));
auto iter = split.begin();
entries.emplace(*iter++, *iter);
auto first = *iter++;
auto second = *iter;
entries.emplace(std::move(first), std::move(second));
}
idx++;
}
if (entries.contains("rightshoulder"sv) && !entries.contains("leftshoulder"sv)) {
if (entries.contains("rightshoulder") && !entries.contains("leftshoulder")) {
Log.report(LOG_INFO, FMT_STRING("Remapping GameCube controller layout"));
entries.insert_or_assign("back"sv, entries["rightshoulder"sv]);
entries.insert_or_assign("back", entries["rightshoulder"]);
// TODO trigger buttons may differ per platform
entries.insert_or_assign("leftshoulder"sv, "b11"sv);
entries.insert_or_assign("rightshoulder"sv, "b10"sv);
} else if (entries.contains("leftshoulder"sv) && entries.contains("rightshoulder"sv) && entries.contains("back"sv)) {
entries.insert_or_assign("leftshoulder", "b11");
entries.insert_or_assign("rightshoulder", "b10");
} else if (entries.contains("leftshoulder") && entries.contains("rightshoulder") && entries.contains("back")) {
Log.report(LOG_INFO, FMT_STRING("Controller has standard layout"));
#if 0
auto a = entries["a"sv];
entries.insert_or_assign("a"sv, entries["b"sv]);
entries.insert_or_assign("b"sv, a);
#endif
auto x = entries["x"sv];
entries.insert_or_assign("x"sv, entries["y"sv]);
entries.insert_or_assign("y"sv, x);
auto x = entries["x"];
entries.insert_or_assign("x", entries["y"]);
entries.insert_or_assign("y", x);
} else {
Log.report(LOG_ERROR, FMT_STRING("Controller has unsupported layout: {}"), mapping);
return {};
}
for (auto [k, v] : entries) {
newMapping.push_back(',');
newMapping.append(k);
newMapping.append(k.operator std::string());
newMapping.push_back(':');
newMapping.append(v);
newMapping.append(v.operator std::string());
}
return newMapping;
}