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Add GXDestroyTlutObj
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@ -22,6 +22,7 @@ typedef enum {
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} GXPCTexFmt;
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void GXDestroyTexObj(GXTexObj* obj);
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void GXDestroyTlutObj(GXTlutObj* obj);
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void GXColor4f32(float r, float g, float b, float a);
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@ -4,3 +4,8 @@ void GXDestroyTexObj(GXTexObj* obj_) {
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auto* obj = reinterpret_cast<GXTexObj_*>(obj_);
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obj->ref.reset();
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}
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void GXDestroyTlutObj(GXTlutObj* obj_) {
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auto* obj = reinterpret_cast<GXTlutObj_*>(obj_);
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obj->ref.reset();
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}
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