9 Commits

Author SHA1 Message Date
c4d91f18a1 Split out display_list/shader_info 2025-04-18 21:52:38 -06:00
357ecba0ae Lighting channel fixes (COLOR1+) 2025-04-15 19:37:18 -06:00
3bba70d1ff Restore GXColor1x16, GXColor1x8 2025-04-15 09:18:35 -06:00
a600b0b84c Rewrite attribute buffer, matrix & stream handling
Now array attributes (GXSetArray) will be properly
fetched based on the vertex format. Buffers are
still assumed to be byte-swapped to little-endian.

Stream handling completely redone and many issues
resolved.

Eliminates matrix transposes. AURORA_NATIVE_MATRIX
is no longer necessary and removed.
2025-04-14 17:17:59 -06:00
3b56e337c0 Build fixes for linux and possibly macOS 2025-04-10 13:35:47 -07:00
d9de6603c7 Fix projection depth adjustment (I guess?) 2025-04-07 21:14:37 -06:00
f0c6a1666b Implement most GX attribute stream functions 2025-04-07 20:14:30 -06:00
b3a8be9206 Check for null GXDrawDone callback 2025-04-07 20:13:02 -06:00
d20c467fec Initial split of aurora into core, gx, and vi libraries, needs more re-org 2025-04-04 19:19:31 -07:00