mirror of
https://github.com/encounter/aurora.git
synced 2025-07-21 20:46:14 +00:00
152 lines
5.3 KiB
C++
152 lines
5.3 KiB
C++
#include "BackendBinding.hpp"
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#include <memory>
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#if defined(DAWN_ENABLE_BACKEND_D3D11)
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#include <dawn/native/D3D11Backend.h>
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#endif
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#if defined(DAWN_ENABLE_BACKEND_D3D12)
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#include <dawn/native/D3D12Backend.h>
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#endif
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#if defined(DAWN_ENABLE_BACKEND_METAL)
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#include <dawn/native/MetalBackend.h>
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#endif
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#if defined(DAWN_ENABLE_BACKEND_VULKAN)
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#include <dawn/native/VulkanBackend.h>
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#endif
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#if defined(DAWN_ENABLE_BACKEND_OPENGL)
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#include <SDL3/SDL_video.h>
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#include <dawn/native/OpenGLBackend.h>
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#endif
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#if defined(DAWN_ENABLE_BACKEND_NULL)
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#include <dawn/native/NullBackend.h>
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#endif
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namespace aurora::webgpu::utils {
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#if defined(DAWN_ENABLE_BACKEND_OPENGL)
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struct GLUserData {
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SDL_Window* window;
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SDL_GLContext context;
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};
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void GLMakeCurrent(void* userData) {
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auto* data = static_cast<GLUserData*>(userData);
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SDL_GL_MakeCurrent(data->window, data->context);
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}
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void GLDestroy(void* userData) {
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auto* data = static_cast<GLUserData*>(userData);
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SDL_GL_DestroyContext(data->context);
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delete data;
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}
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#endif
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bool DiscoverAdapter(dawn::native::Instance* instance, [[maybe_unused]] SDL_Window* window, wgpu::BackendType type) {
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switch (type) {
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#if defined(DAWN_ENABLE_BACKEND_D3D11)
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case wgpu::BackendType::D3D11: {
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dawn::native::d3d11::PhysicalDeviceDiscoveryOptions options;
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_D3D12)
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case wgpu::BackendType::D3D12: {
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dawn::native::d3d12::PhysicalDeviceDiscoveryOptions options;
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_METAL)
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case wgpu::BackendType::Metal: {
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dawn::native::metal::PhysicalDeviceDiscoveryOptions options;
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_VULKAN)
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case wgpu::BackendType::Vulkan: {
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dawn::native::vulkan::PhysicalDeviceDiscoveryOptions options;
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
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case wgpu::BackendType::OpenGL: {
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SDL_GL_ResetAttributes();
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 4);
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SDL_GLContext context = SDL_GL_CreateContext(window);
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dawn::native::opengl::PhysicalDeviceDiscoveryOptions options{WGPUBackendType_OpenGL};
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options.getProc = reinterpret_cast<void* (*)(const char*)>(SDL_GL_GetProcAddress);
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options.makeCurrent = GLMakeCurrent;
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options.destroy = GLDestroy;
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options.userData = new GLUserData{
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.window = window,
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.context = context,
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};
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_OPENGLES)
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case wgpu::BackendType::OpenGLES: {
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SDL_GL_ResetAttributes();
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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SDL_GLContext context = SDL_GL_CreateContext(window);
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dawn::native::opengl::PhysicalDeviceDiscoveryOptions options{WGPUBackendType_OpenGLES};
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options.getProc = reinterpret_cast<void* (*)(const char*)>(SDL_GL_GetProcAddress);
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options.makeCurrent = GLMakeCurrent;
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options.destroy = GLDestroy;
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options.userData = new GLUserData{
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.window = window,
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.context = context,
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};
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return instance->DiscoverPhysicalDevices(&options);
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}
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#endif
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#if defined(DAWN_ENABLE_BACKEND_NULL)
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case wgpu::BackendType::Null:
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instance->DiscoverDefaultPhysicalDevices();
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return true;
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#endif
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default:
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return false;
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}
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}
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std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptorCocoa(SDL_Window* window);
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std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor(SDL_Window* window) {
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#if defined(SDL_PLATFORM_MACOS)
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return SetupWindowAndGetSurfaceDescriptorCocoa(window);
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#else
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const auto props = SDL_GetWindowProperties(window);
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#if defined(SDL_PLATFORM_WIN32)
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std::unique_ptr<wgpu::SurfaceDescriptorFromWindowsHWND> desc =
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std::make_unique<wgpu::SurfaceDescriptorFromWindowsHWND>();
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desc->hwnd = wmInfo.info.win.window;
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desc->hinstance = wmInfo.info.win.hinstance;
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return std::move(desc);
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#elif defined(SDL_PLATFORM_LINUX)
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
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std::unique_ptr<wgpu::SurfaceDescriptorFromWaylandSurface> desc =
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std::make_unique<wgpu::SurfaceDescriptorFromWaylandSurface>();
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desc->display =
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SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr);
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desc->surface =
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SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr);
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return std::move(desc);
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}
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if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
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std::unique_ptr<wgpu::SurfaceDescriptorFromXlibWindow> desc =
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std::make_unique<wgpu::SurfaceDescriptorFromXlibWindow>();
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desc->display =
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SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr);
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desc->window = SDL_GetNumberProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
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return std::move(desc);
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}
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#endif
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return nullptr;
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#endif
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}
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} // namespace aurora::webgpu::utils
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