mirror of
https://github.com/encounter/aurora.git
synced 2025-07-21 04:25:56 +00:00
217 lines
5.9 KiB
C++
217 lines
5.9 KiB
C++
#include <aurora/aurora.h>
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#include "gfx/common.hpp"
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#include "imgui.hpp"
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#include "input.hpp"
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#include "internal.hpp"
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#include "webgpu/gpu.hpp"
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#include "window.hpp"
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#include <SDL3/SDL_filesystem.h>
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#include <magic_enum.hpp>
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#include <webgpu/webgpu_cpp.h>
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namespace aurora {
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AuroraConfig g_config;
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namespace {
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Module Log("aurora");
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// GPU
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using webgpu::g_device;
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using webgpu::g_queue;
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using webgpu::g_surface;
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constexpr std::array PreferredBackendOrder{
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#ifdef ENABLE_BACKEND_WEBGPU
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BACKEND_WEBGPU,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_D3D12
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BACKEND_D3D12,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_METAL
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BACKEND_METAL,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_VULKAN
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BACKEND_VULKAN,
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#endif
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#ifdef DAWN_ENABLE_BACKEND_D3D11
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BACKEND_D3D11,
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#endif
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// #ifdef DAWN_ENABLE_BACKEND_DESKTOP_GL
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// BACKEND_OPENGL,
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// #endif
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// #ifdef DAWN_ENABLE_BACKEND_OPENGLES
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// BACKEND_OPENGLES,
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// #endif
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#ifdef DAWN_ENABLE_BACKEND_NULL
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BACKEND_NULL,
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#endif
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};
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bool g_initialFrame = false;
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AuroraInfo initialize(int argc, char* argv[], const AuroraConfig& config) noexcept {
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g_config = config;
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Log.info("Aurora initializing");
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if (g_config.appName == nullptr) {
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g_config.appName = "Aurora";
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}
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if (g_config.configPath == nullptr) {
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g_config.configPath = SDL_GetPrefPath(nullptr, g_config.appName);
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}
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if (g_config.msaa == 0) {
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g_config.msaa = 1;
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}
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if (g_config.maxTextureAnisotropy == 0) {
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g_config.maxTextureAnisotropy = 16;
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}
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ASSERT(window::initialize(), "Error initializing window");
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/* Attempt to create a window using the calling application's desired backend */
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AuroraBackend selectedBackend = config.desiredBackend;
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bool windowCreated = false;
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if (selectedBackend != BACKEND_AUTO && window::create_window(selectedBackend)) {
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if (webgpu::initialize(selectedBackend)) {
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windowCreated = true;
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} else {
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window::destroy_window();
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}
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}
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if (!windowCreated) {
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for (const auto backendType : PreferredBackendOrder) {
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selectedBackend = backendType;
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if (!window::create_window(selectedBackend)) {
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continue;
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}
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if (webgpu::initialize(selectedBackend)) {
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windowCreated = true;
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break;
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} else {
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window::destroy_window();
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}
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}
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}
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ASSERT(windowCreated, "Error creating window: {}", SDL_GetError());
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// Initialize SDL_Renderer for ImGui when we can't use a Dawn backend
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if (webgpu::g_backendType == wgpu::BackendType::Null) {
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ASSERT(window::create_renderer(), "Failed to initialize SDL renderer: {}", SDL_GetError());
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}
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window::show_window();
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gfx::initialize();
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imgui::create_context();
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const auto size = window::get_window_size();
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Log.info("Using framebuffer size {}x{} scale {}", size.fb_width, size.fb_height, size.scale);
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if (g_config.imGuiInitCallback != nullptr) {
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g_config.imGuiInitCallback(&size);
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}
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imgui::initialize();
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g_initialFrame = true;
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g_config.desiredBackend = selectedBackend;
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return {
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.backend = selectedBackend,
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.configPath = g_config.configPath,
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.window = window::get_sdl_window(),
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.windowSize = size,
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};
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}
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wgpu::TextureView g_currentView;
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void shutdown() noexcept {
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g_currentView = {};
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imgui::shutdown();
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gfx::shutdown();
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webgpu::shutdown();
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window::shutdown();
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}
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const AuroraEvent* update() noexcept {
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if (g_initialFrame) {
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g_initialFrame = false;
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input::initialize();
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}
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return window::poll_events();
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}
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bool begin_frame() noexcept {
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wgpu::SurfaceTexture surfaceTexture;
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g_surface.GetCurrentTexture(&surfaceTexture);
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switch (surfaceTexture.status) {
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case wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal:
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g_currentView = surfaceTexture.texture.CreateView();
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break;
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case wgpu::SurfaceGetCurrentTextureStatus::SuccessSuboptimal: {
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Log.warn("Surface texture is suboptimal");
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// Force swapchain recreation
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const auto size = window::get_window_size();
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webgpu::resize_swapchain(size.fb_width, size.fb_height, true);
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return false;
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}
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default:
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Log.error("Failed to get surface texture: {}", magic_enum::enum_name(surfaceTexture.status));
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return false;
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}
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imgui::new_frame(window::get_window_size());
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gfx::begin_frame();
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return true;
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}
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void end_frame() noexcept {
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const auto encoderDescriptor = wgpu::CommandEncoderDescriptor{
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.label = "Redraw encoder",
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};
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auto encoder = g_device.CreateCommandEncoder(&encoderDescriptor);
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gfx::end_frame(encoder);
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gfx::render(encoder);
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{
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const std::array attachments{
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wgpu::RenderPassColorAttachment{
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.view = g_currentView,
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.loadOp = wgpu::LoadOp::Clear,
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.storeOp = wgpu::StoreOp::Store,
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},
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};
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const wgpu::RenderPassDescriptor renderPassDescriptor{
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.label = "Post render pass",
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.colorAttachmentCount = attachments.size(),
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.colorAttachments = attachments.data(),
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};
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auto pass = encoder.BeginRenderPass(&renderPassDescriptor);
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// Copy EFB -> XFB (swapchain)
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pass.SetPipeline(webgpu::g_CopyPipeline);
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pass.SetBindGroup(0, webgpu::g_CopyBindGroup, 0, nullptr);
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pass.Draw(3);
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imgui::render(pass);
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pass.End();
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}
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const wgpu::CommandBufferDescriptor cmdBufDescriptor{.label = "Redraw command buffer"};
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const auto buffer = encoder.Finish(&cmdBufDescriptor);
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g_queue.Submit(1, &buffer);
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g_surface.Present();
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g_currentView = {};
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}
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} // namespace
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} // namespace aurora
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// C API bindings
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AuroraInfo aurora_initialize(int argc, char* argv[], const AuroraConfig* config) {
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return aurora::initialize(argc, argv, *config);
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}
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void aurora_shutdown() { aurora::shutdown(); }
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const AuroraEvent* aurora_update() { return aurora::update(); }
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bool aurora_begin_frame() { return aurora::begin_frame(); }
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void aurora_end_frame() { aurora::end_frame(); }
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AuroraBackend aurora_get_backend() { return aurora::g_config.desiredBackend; }
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const AuroraBackend* aurora_get_available_backends(size_t* count) {
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*count = aurora::PreferredBackendOrder.size();
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return aurora::PreferredBackendOrder.data();
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}
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