aurora/lib/dawn/BackendBinding.cpp

160 lines
5.1 KiB
C++

#include "BackendBinding.hpp"
#include <SDL_syswm.h>
#include <memory>
#if defined(DAWN_ENABLE_BACKEND_D3D11)
#include <dawn/native/D3D11Backend.h>
#endif
#if defined(DAWN_ENABLE_BACKEND_D3D12)
#include <dawn/native/D3D12Backend.h>
#endif
#if defined(DAWN_ENABLE_BACKEND_METAL)
#include <dawn/native/MetalBackend.h>
#endif
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
#include <dawn/native/VulkanBackend.h>
#endif
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
#include <SDL_video.h>
#include <dawn/native/OpenGLBackend.h>
#endif
#if defined(DAWN_ENABLE_BACKEND_NULL)
#include <dawn/native/NullBackend.h>
#endif
namespace aurora::webgpu::utils {
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
struct GLUserData {
SDL_Window* window;
SDL_GLContext context;
};
void GLMakeCurrent(void* userData) {
auto* data = static_cast<GLUserData*>(userData);
SDL_GL_MakeCurrent(data->window, data->context);
}
void GLDestroy(void* userData) {
auto* data = static_cast<GLUserData*>(userData);
SDL_GL_DeleteContext(data->context);
delete data;
}
#endif
bool DiscoverAdapter(dawn::native::Instance* instance, [[maybe_unused]] SDL_Window* window, wgpu::BackendType type) {
switch (type) {
#if defined(DAWN_ENABLE_BACKEND_D3D11)
case wgpu::BackendType::D3D11: {
dawn::native::d3d11::PhysicalDeviceDiscoveryOptions options;
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_D3D12)
case wgpu::BackendType::D3D12: {
dawn::native::d3d12::PhysicalDeviceDiscoveryOptions options;
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_METAL)
case wgpu::BackendType::Metal: {
dawn::native::metal::PhysicalDeviceDiscoveryOptions options;
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
case wgpu::BackendType::Vulkan: {
dawn::native::vulkan::PhysicalDeviceDiscoveryOptions options;
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
case wgpu::BackendType::OpenGL: {
SDL_GL_ResetAttributes();
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 4);
SDL_GLContext context = SDL_GL_CreateContext(window);
dawn::native::opengl::PhysicalDeviceDiscoveryOptions options{WGPUBackendType_OpenGL};
options.getProc = SDL_GL_GetProcAddress;
options.makeCurrent = GLMakeCurrent;
options.destroy = GLDestroy;
options.userData = new GLUserData{
.window = window,
.context = context,
};
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_OPENGLES)
case wgpu::BackendType::OpenGLES: {
SDL_GL_ResetAttributes();
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GLContext context = SDL_GL_CreateContext(window);
dawn::native::opengl::PhysicalDeviceDiscoveryOptions options{WGPUBackendType_OpenGLES};
options.getProc = SDL_GL_GetProcAddress;
options.makeCurrent = GLMakeCurrent;
options.destroy = GLDestroy;
options.userData = new GLUserData{
.window = window,
.context = context,
};
return instance->DiscoverPhysicalDevices(&options);
}
#endif
#if defined(DAWN_ENABLE_BACKEND_NULL)
case wgpu::BackendType::Null:
instance->DiscoverDefaultPhysicalDevices();
return true;
#endif
default:
return false;
}
}
std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptorCocoa(SDL_Window* window);
std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor(SDL_Window* window) {
#if defined(SDL_VIDEO_DRIVER_COCOA)
return SetupWindowAndGetSurfaceDescriptorCocoa(window);
#else
SDL_SysWMinfo wmInfo;
SDL_VERSION(&wmInfo.version);
if (SDL_GetWindowWMInfo(window, &wmInfo) == SDL_FALSE) {
return nullptr;
}
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
std::unique_ptr<wgpu::SurfaceDescriptorFromWindowsHWND> desc =
std::make_unique<wgpu::SurfaceDescriptorFromWindowsHWND>();
desc->hwnd = wmInfo.info.win.window;
desc->hinstance = wmInfo.info.win.hinstance;
return std::move(desc);
#elif defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_X11)
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
if (wmInfo.subsystem == SDL_SYSWM_WAYLAND) {
std::unique_ptr<wgpu::SurfaceDescriptorFromWaylandSurface> desc =
std::make_unique<wgpu::SurfaceDescriptorFromWaylandSurface>();
desc->display = wmInfo.info.wl.display;
desc->surface = wmInfo.info.wl.surface;
return std::move(desc);
}
#endif
#if defined(SDL_VIDEO_DRIVER_X11)
if (wmInfo.subsystem == SDL_SYSWM_X11) {
std::unique_ptr<wgpu::SurfaceDescriptorFromXlibWindow> desc =
std::make_unique<wgpu::SurfaceDescriptorFromXlibWindow>();
desc->display = wmInfo.info.x11.display;
desc->window = wmInfo.info.x11.window;
return std::move(desc);
}
#endif
return nullptr;
#else
return nullptr;
#endif
#endif
}
} // namespace aurora::webgpu::utils