mirror of https://github.com/encounter/aurora.git
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
#pragma once
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#include <aurora/aurora.h>
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#include "wgpu.hpp"
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#include <array>
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#include <cstdint>
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struct SDL_Window;
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namespace aurora::webgpu {
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struct GraphicsConfig {
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uint32_t width;
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uint32_t height;
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WGPUTextureFormat colorFormat;
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WGPUTextureFormat depthFormat;
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uint32_t msaaSamples;
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uint16_t textureAnisotropy;
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};
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struct TextureWithSampler {
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wgpu::Texture texture;
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wgpu::TextureView view;
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WGPUExtent3D size;
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WGPUTextureFormat format;
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wgpu::Sampler sampler;
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// TextureWithSampler() = default;
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// TextureWithSampler(WGPUTexture texture, WGPUTextureView view, WGPUExtent3D size, WGPUTextureFormat format,
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// WGPUSampler sampler) noexcept
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// : texture(texture), view(view), size(size), format(format), sampler(sampler) {}
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// TextureWithSampler(const TextureWithSampler& rhs) noexcept
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// : texture(rhs.texture), view(rhs.view), size(rhs.size), format(rhs.format), sampler(rhs.sampler) {
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// wgpuTextureReference(texture);
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// wgpuTextureViewReference(view);
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// wgpuSamplerReference(sampler);
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// }
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// TextureWithSampler(TextureWithSampler&& rhs) noexcept
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// : texture(rhs.texture), view(rhs.view), size(rhs.size), format(rhs.format), sampler(rhs.sampler) {
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// rhs.texture = nullptr;
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// rhs.view = nullptr;
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// rhs.sampler = nullptr;
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// }
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// ~TextureWithSampler() { reset(); }
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// TextureWithSampler& operator=(const TextureWithSampler& rhs) noexcept {
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// reset();
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// texture = rhs.texture;
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// view = rhs.view;
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// size = rhs.size;
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// format = rhs.format;
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// sampler = rhs.sampler;
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// wgpuTextureReference(texture);
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// wgpuTextureViewReference(view);
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// wgpuSamplerReference(sampler);
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// return *this;
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// }
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// void reset() {
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// if (texture != nullptr) {
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// wgpuTextureRelease(texture);
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// texture = nullptr;
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// }
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// if (view != nullptr) {
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// wgpuTextureViewRelease(view);
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// view = nullptr;
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// }
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// if (sampler != nullptr) {
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// wgpuSamplerRelease(sampler);
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// sampler = nullptr;
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// }
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// }
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};
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extern WGPUDevice g_device;
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extern WGPUQueue g_queue;
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extern WGPUSwapChain g_swapChain;
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extern WGPUBackendType g_backendType;
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extern GraphicsConfig g_graphicsConfig;
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extern TextureWithSampler g_frameBuffer;
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extern TextureWithSampler g_frameBufferResolved;
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extern TextureWithSampler g_depthBuffer;
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extern WGPURenderPipeline g_CopyPipeline;
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extern WGPUBindGroup g_CopyBindGroup;
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bool initialize(AuroraBackend backend);
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void shutdown();
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void resize_swapchain(uint32_t width, uint32_t height, bool force = false);
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TextureWithSampler create_render_texture(bool multisampled);
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} // namespace aurora::webgpu
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