aurora/lib
Phillip Stephens ca822a7679 Input: Fix bad assumption about init
If we try and initialize anything controller related before the event
subsystem is initialized we lose all controllers detected on startup.
To solve this we simply wait until the first frame is about to be rendered
*then* initialize the controller subsystems
2023-01-21 19:48:26 -08:00
..
dawn Update dawn & use external OpenGL context hooks 2022-08-29 17:07:21 -04:00
dolphin Add GXDestroyTlutObj 2022-08-09 18:26:53 -04:00
gfx Update dawn & use external OpenGL context hooks 2022-08-29 17:07:21 -04:00
webgpu Update dawn & use external OpenGL context hooks 2022-08-29 17:07:21 -04:00
aurora.cpp Input: Fix bad assumption about init 2023-01-21 19:48:26 -08:00
imgui.cpp imgui: Custom imgui_impl_wgpu using WGSL 2022-11-28 12:12:06 -05:00
imgui.hpp Transition back to webgpu_cpp; initial emscripten support 2022-08-02 16:37:56 -04:00
imgui_impl_wgpu.cpp imgui: Custom imgui_impl_wgpu using WGSL 2022-11-28 12:12:06 -05:00
imgui_impl_wgpu.h imgui: Custom imgui_impl_wgpu using WGSL 2022-11-28 12:12:06 -05:00
input.cpp Input: Fix bad assumption about init 2023-01-21 19:48:26 -08:00
input.hpp Input: Fix bad assumption about init 2023-01-21 19:48:26 -08:00
internal.hpp gx_shader: normalize normal 2022-08-09 13:40:45 -04:00
main.cpp Initial commit 2022-07-27 11:25:25 -04:00
window.cpp Input: Fix bad assumption about init 2023-01-21 19:48:26 -08:00
window.hpp Add VISetWindowTitle, VISetWindowFullscreen 2022-07-29 16:46:03 -04:00