dawn-cmake/test/tint/builtins/gen/var/fwidthCoarse/1e59d9.wgsl.expected.wgsl

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WebGPU Shading Language
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fn fwidthCoarse_1e59d9() {
var arg_0 = vec3<f32>(1.0f);
var res : vec3<f32> = fwidthCoarse(arg_0);
}
@fragment
fn fragment_main() {
fwidthCoarse_1e59d9();
}