dawn-cmake/test/tint/shader_io/interpolate_input_struct.wgsl

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WebGPU Shading Language
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struct In {
@location(0) none : f32,
@location(1) @interpolate(flat) flat : f32,
@location(2) @interpolate(perspective, center) perspective_center : f32,
@location(3) @interpolate(perspective, centroid) perspective_centroid : f32,
@location(4) @interpolate(perspective, sample) perspective_sample : f32,
@location(5) @interpolate(linear, center) linear_center : f32,
@location(6) @interpolate(linear, centroid) linear_centroid : f32,
@location(7) @interpolate(linear, sample) linear_sample : f32,
};
@fragment
fn main(in : In) {
}