dawn-cmake/test/tint/unicode/identifiers.wgsl.expected.glsl

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#version 310 es
precision mediump float;
float tint_symbol_2(int tint_symbol_3) {
return float(tint_symbol_3);
}
void tint_symbol_4() {
int tint_symbol_5 = 0;
float tint_symbol_6 = tint_symbol_2(tint_symbol_5);
}
void main() {
tint_symbol_4();
return;
}