dawn-cmake/test/tint/statements/compound_assign/matrix/times.wgsl.expected.glsl

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
mat4 a;
};
layout(binding = 0, std430) buffer v_block_ssbo {
S inner;
} v;
void foo() {
v.inner.a = (v.inner.a * mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)));
}