dawn-cmake/test/tint/vk-gl-cts/rasterization/line_continuity/line-strip/0.wgsl

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var<private> color : vec4<f32>;
fn main_1() {
color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
return;
}
struct main_out {
@location(0)
color_1 : vec4<f32>,
}
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@fragment
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fn main() -> main_out {
main_1();
return main_out(color);
}