dawn-cmake/src/dawn_native/vulkan/BufferVk.h

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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_VULKAN_BUFFERVK_H_
#define DAWNNATIVE_VULKAN_BUFFERVK_H_
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#include "dawn_native/Buffer.h"
#include "common/SerialQueue.h"
#include "common/vulkan_platform.h"
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#include "dawn_native/vulkan/MemoryAllocator.h"
namespace dawn_native { namespace vulkan {
class Device;
class Buffer : public BufferBase {
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public:
Buffer(BufferBuilder* builder);
~Buffer();
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void OnMapReadCommandSerialFinished(uint32_t mapSerial, const void* data);
void OnMapWriteCommandSerialFinished(uint32_t mapSerial, void* data);
VkBuffer GetHandle() const;
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// Transitions the buffer to be used as `usage`, recording any necessary barrier in
// `commands`.
// TODO(cwallez@chromium.org): coalesce barriers and do them early when possible.
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void TransitionUsageNow(VkCommandBuffer commands, dawn::BufferUsageBit usage);
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private:
void SetSubDataImpl(uint32_t start, uint32_t count, const uint8_t* data) override;
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void MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) override;
void MapWriteAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) override;
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void UnmapImpl() override;
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VkBuffer mHandle = VK_NULL_HANDLE;
DeviceMemoryAllocation mMemoryAllocation;
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dawn::BufferUsageBit mLastUsage = dawn::BufferUsageBit::None;
};
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using BufferView = BufferViewBase;
class MapRequestTracker {
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public:
MapRequestTracker(Device* device);
~MapRequestTracker();
void Track(Buffer* buffer, uint32_t mapSerial, void* data, bool isWrite);
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void Tick(Serial finishedSerial);
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private:
Device* mDevice;
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struct Request {
Ref<Buffer> buffer;
uint32_t mapSerial;
void* data;
bool isWrite;
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};
SerialQueue<Request> mInflightRequests;
};
}} // namespace dawn_native::vulkan
#endif // DAWNNATIVE_VULKAN_BUFFERVK_H_