#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct Inner {
bool b;
ivec4 v;
mat3 m;
};
struct Outer {
Inner a[4];
shared Outer v;
Outer tint_workgroupUniformLoad_v() {
barrier();
Outer result = v;
return result;
Outer foo() {
return tint_workgroupUniformLoad_v();