dawn-cmake/test/tint/shadowing/alias/builtin/param.wgsl.expected.glsl

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f(vec3 vec3f) {
vec3 b = vec3f;
}