2022-03-21 16:09:17 +00:00
|
|
|
struct strided_arr {
|
|
|
|
@size(16)
|
2022-03-28 14:31:22 +00:00
|
|
|
el : i32,
|
2022-03-21 16:09:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
type Arr = array<strided_arr, 2u>;
|
2021-07-23 13:10:12 +00:00
|
|
|
|
|
|
|
struct buf0 {
|
2022-03-28 14:31:22 +00:00
|
|
|
x_GLF_uniform_int_values : Arr,
|
2022-03-21 16:09:17 +00:00
|
|
|
}
|
2021-07-23 13:10:12 +00:00
|
|
|
|
2022-01-19 22:46:57 +00:00
|
|
|
@group(0) @binding(0) var<uniform> x_6 : buf0;
|
2021-07-23 13:10:12 +00:00
|
|
|
|
|
|
|
var<private> x_GLF_color : vec4<f32>;
|
|
|
|
|
|
|
|
fn main_1() {
|
|
|
|
var a : i32;
|
|
|
|
a = 1;
|
|
|
|
loop {
|
|
|
|
let x_29 : i32 = a;
|
2022-03-21 16:09:17 +00:00
|
|
|
let x_31 : i32 = x_6.x_GLF_uniform_int_values[0].el;
|
2021-07-23 13:10:12 +00:00
|
|
|
if ((x_29 >= x_31)) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (true) {
|
|
|
|
discard;
|
|
|
|
}
|
|
|
|
let x_37 : i32 = a;
|
|
|
|
a = (x_37 + 1);
|
|
|
|
|
|
|
|
continuing {
|
|
|
|
let x_39 : i32 = a;
|
2022-11-23 02:14:05 +00:00
|
|
|
break if !(x_39 != 1);
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
let x_41 : i32 = a;
|
|
|
|
if ((x_41 == 1)) {
|
2022-03-21 16:09:17 +00:00
|
|
|
let x_47 : i32 = x_6.x_GLF_uniform_int_values[0].el;
|
|
|
|
let x_50 : i32 = x_6.x_GLF_uniform_int_values[0].el;
|
|
|
|
let x_53 : i32 = x_6.x_GLF_uniform_int_values[1].el;
|
2021-07-23 13:10:12 +00:00
|
|
|
x_GLF_color = vec4<f32>(1.0, f32(x_47), f32(x_50), f32(x_53));
|
|
|
|
} else {
|
2022-03-21 16:09:17 +00:00
|
|
|
let x_57 : i32 = x_6.x_GLF_uniform_int_values[0].el;
|
2021-07-23 13:10:12 +00:00
|
|
|
let x_58 : f32 = f32(x_57);
|
|
|
|
x_GLF_color = vec4<f32>(x_58, x_58, x_58, x_58);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct main_out {
|
2022-01-19 22:46:57 +00:00
|
|
|
@location(0)
|
2022-03-28 14:31:22 +00:00
|
|
|
x_GLF_color_1 : vec4<f32>,
|
2022-03-21 16:09:17 +00:00
|
|
|
}
|
2021-07-23 13:10:12 +00:00
|
|
|
|
2022-06-07 13:55:34 +00:00
|
|
|
@fragment
|
2021-07-23 13:10:12 +00:00
|
|
|
fn main() -> main_out {
|
|
|
|
main_1();
|
|
|
|
return main_out(x_GLF_color);
|
|
|
|
}
|