16 lines
275 B
WebGPU Shading Language
16 lines
275 B
WebGPU Shading Language
|
[[block]]
|
||
|
struct SB {
|
||
|
x : i32;
|
||
|
arr : array<i32>;
|
||
|
};
|
||
|
|
||
|
[[group(0), binding(0)]] var<storage, read> sb : SB;
|
||
|
|
||
|
[[stage(compute), workgroup_size(1)]]
|
||
|
fn main() {
|
||
|
var a : u32 = arrayLength(&sb.arr);
|
||
|
let p = &sb;
|
||
|
let sb2 = p;
|
||
|
var b : u32 = arrayLength(&((*sb2).arr));
|
||
|
}
|