2022-06-02 14:36:10 +00:00
|
|
|
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
|
|
|
|
|
|
|
|
@group(1) @binding(1) var arg_1 : sampler;
|
|
|
|
|
|
|
|
fn textureSampleBias_9dbb51() {
|
|
|
|
var arg_2 = vec2<f32>();
|
|
|
|
var arg_3 = 1;
|
2022-07-26 14:27:25 +00:00
|
|
|
var arg_4 = 1.0f;
|
2022-06-02 14:36:10 +00:00
|
|
|
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, arg_2, arg_3, arg_4, vec2<i32>());
|
|
|
|
}
|
|
|
|
|
2022-06-07 13:55:34 +00:00
|
|
|
@fragment
|
2022-06-02 14:36:10 +00:00
|
|
|
fn fragment_main() {
|
|
|
|
textureSampleBias_9dbb51();
|
|
|
|
}
|