2021-11-05 18:37:16 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
|
|
|
|
template<typename T>
|
|
|
|
T tint_dot4(vec<T,4> a, vec<T,4> b) {
|
|
|
|
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
|
|
|
}
|
|
|
|
void dot_ef6b1d() {
|
2022-06-01 10:08:29 +00:00
|
|
|
int res = tint_dot4(int4(0), int4(0));
|
2021-11-05 18:37:16 +00:00
|
|
|
}
|
|
|
|
|
2022-02-09 23:55:51 +00:00
|
|
|
struct tint_symbol {
|
|
|
|
float4 value [[position]];
|
|
|
|
};
|
|
|
|
|
2021-11-05 18:37:16 +00:00
|
|
|
float4 vertex_main_inner() {
|
|
|
|
dot_ef6b1d();
|
2022-06-01 10:08:29 +00:00
|
|
|
return float4(0.0f);
|
2021-11-05 18:37:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
|
|
float4 const inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = {};
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment void fragment_main() {
|
|
|
|
dot_ef6b1d();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
kernel void compute_main() {
|
|
|
|
dot_ef6b1d();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|