2021-07-26 11:46:47 +00:00
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intrinsics/gen/textureLoad/050c33.wgsl:29:24 warning: use of deprecated intrinsic
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var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
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^^^^^^^^^^^
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2021-06-03 11:26:17 +00:00
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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2021-06-04 17:31:48 +00:00
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; Bound: 41
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; Schema: 0
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OpCapability Shader
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OpCapability StorageImageExtendedFormats
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %tint_pointsize %tint_symbol_1
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OpEntryPoint Fragment %fragment_main "fragment_main"
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OpEntryPoint GLCompute %compute_main "compute_main"
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OpExecutionMode %fragment_main OriginUpperLeft
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OpExecutionMode %compute_main LocalSize 1 1 1
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OpName %tint_pointsize "tint_pointsize"
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OpName %arg_0 "arg_0"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %textureLoad_050c33 "textureLoad_050c33"
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OpName %res "res"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %vertex_main "vertex_main"
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OpName %fragment_main "fragment_main"
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OpName %compute_main "compute_main"
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OpDecorate %tint_pointsize BuiltIn PointSize
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OpDecorate %arg_0 NonWritable
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OpDecorate %arg_0 DescriptorSet 1
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OpDecorate %arg_0 Binding 0
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OpDecorate %tint_symbol_1 BuiltIn Position
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%float = OpTypeFloat 32
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%_ptr_Output_float = OpTypePointer Output %float
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%4 = OpConstantNull %float
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%tint_pointsize = OpVariable %_ptr_Output_float Output %4
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%uint = OpTypeInt 32 0
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%7 = OpTypeImage %uint 2D 0 0 0 2 Rg32ui
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%_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7
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%arg_0 = OpVariable %_ptr_UniformConstant_7 UniformConstant
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%12 = OpConstantNull %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%v4uint = OpTypeVector %uint 4
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%int = OpTypeInt 32 1
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%v2int = OpTypeVector %int 2
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%22 = OpConstantNull %v2int
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%_ptr_Function_v4uint = OpTypePointer Function %v4uint
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%25 = OpConstantNull %v4uint
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%26 = OpTypeFunction %void %v4float
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%float_1 = OpConstant %float 1
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%textureLoad_050c33 = OpFunction %void None %13
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%16 = OpLabel
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%res = OpVariable %_ptr_Function_v4uint Function %25
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%19 = OpLoad %7 %arg_0
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%17 = OpImageRead %v4uint %19 %22
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OpStore %res %17
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %26
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%tint_symbol = OpFunctionParameter %v4float
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%29 = OpLabel
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OpStore %tint_symbol_1 %tint_symbol
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OpReturn
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OpFunctionEnd
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%vertex_main = OpFunction %void None %13
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%31 = OpLabel
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OpStore %tint_pointsize %float_1
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%33 = OpFunctionCall %void %textureLoad_050c33
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%34 = OpFunctionCall %void %tint_symbol_2 %12
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %13
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%36 = OpLabel
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%37 = OpFunctionCall %void %textureLoad_050c33
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %13
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%39 = OpLabel
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%40 = OpFunctionCall %void %textureLoad_050c33
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OpReturn
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OpFunctionEnd
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