11 lines
134 B
WebGPU Shading Language
11 lines
134 B
WebGPU Shading Language
|
fn main_1() {
|
||
|
let x_1 : f32 = 50.0;
|
||
|
let x_2 : f32 = fwidthCoarse(x_1);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
[[stage(fragment)]]
|
||
|
fn main() {
|
||
|
main_1();
|
||
|
}
|