2021-07-30 16:03:06 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
struct main_out {
|
|
|
|
float4 position_1;
|
|
|
|
};
|
2021-08-04 22:15:28 +00:00
|
|
|
struct tint_symbol_1 {
|
2021-07-30 16:03:06 +00:00
|
|
|
float4 position_1 [[position]];
|
|
|
|
};
|
|
|
|
|
|
|
|
void main_1() {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
main_out tint_symbol_inner(uint x_2_param, thread uint* const tint_symbol_3, thread float4* const tint_symbol_4) {
|
|
|
|
*(tint_symbol_3) = x_2_param;
|
|
|
|
main_1();
|
|
|
|
main_out const tint_symbol_2 = {.position_1=*(tint_symbol_4)};
|
|
|
|
return tint_symbol_2;
|
|
|
|
}
|
|
|
|
|
|
|
|
vertex tint_symbol_1 tint_symbol(uint x_2_param [[vertex_id]]) {
|
2021-07-30 16:03:06 +00:00
|
|
|
thread uint tint_symbol_5 = 0u;
|
|
|
|
thread float4 tint_symbol_6 = 0.0f;
|
2021-08-04 22:15:28 +00:00
|
|
|
main_out const inner_result = tint_symbol_inner(x_2_param, &(tint_symbol_5), &(tint_symbol_6));
|
|
|
|
tint_symbol_1 wrapper_result = {};
|
|
|
|
wrapper_result.position_1 = inner_result.position_1;
|
|
|
|
return wrapper_result;
|
2021-07-30 16:03:06 +00:00
|
|
|
}
|
|
|
|
|