2021-07-23 13:10:12 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
struct tint_padded_array_element {
|
|
|
|
/* 0x0000 */ int el;
|
|
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
|
|
};
|
|
|
|
struct tint_array_wrapper {
|
|
|
|
/* 0x0000 */ tint_padded_array_element arr[2];
|
|
|
|
};
|
|
|
|
struct buf0 {
|
|
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
|
|
|
|
};
|
|
|
|
struct main_out {
|
|
|
|
float4 x_GLF_color_1;
|
|
|
|
};
|
|
|
|
struct tint_symbol_1 {
|
|
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
|
|
|
|
int a = 0;
|
|
|
|
a = 1;
|
|
|
|
while (true) {
|
|
|
|
int const x_29 = a;
|
|
|
|
int const x_31 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
|
|
if ((x_29 >= x_31)) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (true) {
|
|
|
|
discard_fragment();
|
|
|
|
}
|
|
|
|
int const x_37 = a;
|
2021-07-29 13:51:47 +00:00
|
|
|
a = as_type<int>((as_type<uint>(x_37) + as_type<uint>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
{
|
|
|
|
int const x_39 = a;
|
|
|
|
if ((x_39 != 1)) {
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
int const x_41 = a;
|
|
|
|
if ((x_41 == 1)) {
|
|
|
|
int const x_47 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
|
|
int const x_50 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
|
|
int const x_53 = x_6.x_GLF_uniform_int_values.arr[1].el;
|
|
|
|
*(tint_symbol_4) = float4(1.0f, float(x_47), float(x_50), float(x_53));
|
|
|
|
} else {
|
|
|
|
int const x_57 = x_6.x_GLF_uniform_int_values.arr[0].el;
|
|
|
|
float const x_58 = float(x_57);
|
|
|
|
*(tint_symbol_4) = float4(x_58, x_58, x_58, x_58);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
|
|
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
|
|
main_1(x_6, &(tint_symbol_5));
|
|
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
|
|
return tint_symbol_3;
|
|
|
|
}
|
|
|
|
|