2022-10-24 23:58:53 +00:00
|
|
|
Texture2DArray<float4> arg_0 : register(t0, space1);
|
|
|
|
SamplerState arg_1 : register(s1, space1);
|
2023-03-06 18:25:08 +00:00
|
|
|
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
2022-10-24 23:58:53 +00:00
|
|
|
|
|
|
|
void textureSampleLevel_faa6d7() {
|
2022-11-04 17:06:03 +00:00
|
|
|
float4 res = arg_0.SampleLevel(arg_1, float3((1.0f).xx, float(1u)), 1.0f, (1).xx);
|
2023-03-06 18:25:08 +00:00
|
|
|
prevent_dce.Store4(0u, asuint(res));
|
2022-10-24 23:58:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 value : SV_Position;
|
|
|
|
};
|
|
|
|
|
|
|
|
float4 vertex_main_inner() {
|
|
|
|
textureSampleLevel_faa6d7();
|
|
|
|
return (0.0f).xxxx;
|
|
|
|
}
|
|
|
|
|
|
|
|
tint_symbol vertex_main() {
|
|
|
|
const float4 inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
|
|
|
textureSampleLevel_faa6d7();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
[numthreads(1, 1, 1)]
|
|
|
|
void compute_main() {
|
|
|
|
textureSampleLevel_faa6d7();
|
|
|
|
return;
|
|
|
|
}
|