dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-const-folding-clamp-vs-.../0-opt.spvasm.expected.hlsl

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HLSL
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2021-07-23 13:10:12 +00:00
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
void main_1() {
float f = 0.0f;
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
const float x_23 = asfloat(x_6[0].x);
f = clamp(x_23, 1.0f, 1.0f);
const float x_25 = f;
const float x_27 = asfloat(x_6[0].x);
if ((x_25 > x_27)) {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
} else {
x_GLF_color = float4(f, 0.0f, 0.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}