46 lines
899 B
HLSL
46 lines
899 B
HLSL
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cbuffer cbuffer_x_7 : register(b0, space0) {
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uint4 x_7[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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int i = 0;
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int r = 0;
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i = 0;
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r = 0;
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while (true) {
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const int x_35 = r;
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const int x_37 = asint(x_7[0].x);
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if ((x_35 < (x_37 * 4))) {
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} else {
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break;
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}
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const int x_41 = r;
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const int x_43 = asint(x_7[0].x);
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i = (i + int4(1, 2, 3, 4)[(x_41 / x_43)]);
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{
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r = (r + 2);
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}
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}
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if ((i == 10)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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