2022-06-02 14:36:10 +00:00
|
|
|
int3 tint_extract_bits(int3 v, uint offset, uint count) {
|
|
|
|
const uint s = min(offset, 32u);
|
|
|
|
const uint e = min(32u, (s + count));
|
|
|
|
const uint shl = (32u - e);
|
|
|
|
const uint shr = (shl + s);
|
2022-11-30 23:55:28 +00:00
|
|
|
const int3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0).xxx);
|
|
|
|
return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx));
|
2022-06-02 14:36:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void extractBits_e04f5d() {
|
2022-07-26 14:27:25 +00:00
|
|
|
int3 arg_0 = (1).xxx;
|
2022-06-02 14:36:10 +00:00
|
|
|
uint arg_1 = 1u;
|
|
|
|
uint arg_2 = 1u;
|
|
|
|
int3 res = tint_extract_bits(arg_0, arg_1, arg_2);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct tint_symbol {
|
|
|
|
float4 value : SV_Position;
|
|
|
|
};
|
|
|
|
|
|
|
|
float4 vertex_main_inner() {
|
|
|
|
extractBits_e04f5d();
|
|
|
|
return (0.0f).xxxx;
|
|
|
|
}
|
|
|
|
|
|
|
|
tint_symbol vertex_main() {
|
|
|
|
const float4 inner_result = vertex_main_inner();
|
|
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
|
|
wrapper_result.value = inner_result;
|
|
|
|
return wrapper_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
|
|
|
extractBits_e04f5d();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
[numthreads(1, 1, 1)]
|
|
|
|
void compute_main() {
|
|
|
|
extractBits_e04f5d();
|
|
|
|
return;
|
|
|
|
}
|