dawn-cmake/test/tint/builtins/gen/var/textureSampleCompare/dd431d.wgsl.expected.fxc.hlsl

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Texture2DArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
void textureSampleCompare_dd431d() {
float2 arg_2 = (1.0f).xx;
int arg_3 = 1;
float arg_4 = 1.0f;
float res = arg_0.SampleCmp(arg_1, float3(arg_2, float(arg_3)), arg_4);
}
void fragment_main() {
textureSampleCompare_dd431d();
return;
}