dawn-cmake/test/builtins/gen/textureStore/eb702f.wgsl.expected.wgsl

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@group(1) @binding(0) var arg_0 : texture_storage_3d<r32float, write>;
fn textureStore_eb702f() {
textureStore(arg_0, vec3<i32>(), vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_eb702f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureStore_eb702f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureStore_eb702f();
}