dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-rcp-negative-int/0-opt.wgsl

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type Arr = @stride(16) array<i32, 2>;
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struct buf0 {
x_GLF_uniform_int_values : Arr;
};
@group(0) @binding(0) var<uniform> x_6 : buf0;
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var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : i32;
a = -7563;
let x_25 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_26 : i32 = a;
let x_29 : i32 = x_6.x_GLF_uniform_int_values[0];
if (((x_25 / x_26) == x_29)) {
let x_35 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_38 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_41 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_44 : i32 = x_6.x_GLF_uniform_int_values[1];
x_GLF_color = vec4<f32>(f32(x_35), f32(x_38), f32(x_41), f32(x_44));
} else {
let x_48 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_49 : f32 = f32(x_48);
x_GLF_color = vec4<f32>(x_49, x_49, x_49, x_49);
}
return;
}
struct main_out {
@location(0)
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x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
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fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}